Pokémechanics
Ultra Sun & Ultra Moon

#779Bruxish

Bruxish as it appears in Ultra Sun & Ultra MoonShiny Bruxish as it appears in Ultra Sun & Ultra Moon
Type
Species
Gnash Teeth Pokémon
Height
0.9 m
Weight
19.0 kg

Bruxish

Ultra Sun
It burrows beneath the sand, radiating psychic power from the protuberance on its head. It waits for prey as it surveys the area.
Ultra Moon
Its skin is thick enough to fend off Mareanie’s spikes. With its robust teeth, Bruxish crunches up the spikes and eats them.

Base stats

EVs: +2 Attack

HP68
Attack105
Defense70
Sp. Atk70
Sp. Def70
Speed92
Total475

Abilities

Dazzling
Opposing Pokémon cannot use priority attacks.
Strong Jaw
Strengthens biting moves to 1.5× their power.
Wonder Skin (hidden)
Lowers incoming non-damaging moves' base accuracy to exactly 50%.

Locations

Ultra Sun
Bubbling Spots
Route 14Lv 10-3935%
Route 15Lv 10-4035%
Tapu VillageLv 10-3935%
Super Rod
Route 13Lv 10-335%
Route 14Lv 10-345%
Route 15Lv 10-355%
Tapu VillageLv 10-345%
Ultra Moon
Bubbling Spots
Route 14Lv 10-3935%
Route 15Lv 10-4035%
Tapu VillageLv 10-3935%
Super Rod
Route 13Lv 10-335%
Route 14Lv 10-345%
Route 15Lv 10-355%
Tapu VillageLv 10-345%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
9Confusion
Special
50
100
25
10
Has a chance to confuse the target.
12Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
17Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
20Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
25Psywave
Special
--
100
15
--
Inflicts damage between 50% and 150% of the user’s level.
28Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
33Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
36Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
41Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
44Synchronoise
Special
120
100
10
--
Hits any Pokémon that shares a type with the user.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM79Frost Breath
Special
60
90
10
100
Always scores a critical hit.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Magic Room
Status
--
--
10
--
Negates held items for five turns.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Other generations

Sun & Moon, Scarlet & Violet