Pokémechanics
Sword & Shield

#369Relicanth

Relicanth as it appears in Sword & ShieldShiny Relicanth as it appears in Sword & Shield
Type
Species
Longevity Pokémon
Height
1.0 m
Weight
23.4 kg

Relicanth

Sword
Rock-hard scales and oil-filled swim bladders allow this Pokémon to survive the intense water pressure of the deep sea.
Shield
This Pokémon was discovered during deep-sea exploration. Its appearance hasn’t changed in 100,000,000 years, so it’s called a living fossil.

Base stats

EVs: +1 HP, +1 Defense

HP100
Attack90
Defense130
Sp. Atk45
Sp. Def65
Speed55
Total485

Abilities

Swift Swim
Doubles Speed during rain.
Rock Head
Protects against recoil damage.
Sturdy (hidden)
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 25-6095%
Frigid SeaLv 25-6095%
Giant's BedLv 25-60100%
Giant's FootLv 25-6095%
Overworld (water)
Ballimere LakeLv 60-6535%
Wanderer Water
Ballimere LakeLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 25-6095%
Frigid SeaLv 25-6095%
Giant's BedLv 25-60100%
Giant's FootLv 25-6095%
Overworld (water)
Ballimere LakeLv 60-6535%
Wanderer Water
Ballimere LakeLv 65100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
10Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
15Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
20Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
25Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
30Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
35Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
40Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
45Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
50Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
55Head Smash
Physical
150
80
5
--
User receives 1/2 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.
Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl