Pokémechanics
Sword & Shield

#649Genesect

Genesect as it appears in Sword & ShieldShiny Genesect as it appears in Sword & Shield
Type
Species
Paleozoic Pokémon
Height
1.5 m
Weight
82.5 kg
Notes
MythicalNot in the wild

Base stats

EVs: +1 Attack, +1 Sp. Atk, +1 Speed

HP71
Attack120
Defense95
Sp. Atk120
Sp. Def95
Speed99
Total600

Abilities

Download
Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0.5
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x4
  • x1
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
7Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
14Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
21Fell Stinger
Physical
50
100
25
--
Raises the user’s Attack by two stages if it KOs the target.
28Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
35Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
42X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
49Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
56Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
63Simple Beam
Status
--
100
15
--
Changes the target’s ability to Simple.
70Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
77Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
84Techno Blast
Special
120
100
5
--
If the user is holding a appropriate plate or drive, the damage inflicted will match it.
91Self-Destruct
Physical
200
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM20Self-Destruct
Physical
200
100
5
--
User faints.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM82Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR18Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TR19Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR41Blaze Kick
Physical
85
90
10
10
Has an increased chance for a critical hit and a chance to burn the target.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR61Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR73Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon