Pokémechanics
Sword & Shield

#615Cryogonal

Cryogonal as it appears in Sword & ShieldShiny Cryogonal as it appears in Sword & Shield
Type
Species
Crystallizing Pokémon
Height
1.1 m
Weight
148.0 kg

Cryogonal

Sword
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Shield
When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer.

Base stats

EVs: +2 Sp. Def

HP80
Attack50
Defense50
Sp. Atk95
Sp. Def135
Speed105
Total515

Abilities

Levitate
Evades Ground moves.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 35-50100%
Giant's BedLv 35-50100%
Overworld
Ballimere LakeLv 60-6515%
Frostpoint FieldLv 60-6540%
Giant's BedLv 60-6520%
Giant's FootLv 60-6520%
Old CemeteryLv 60-6527%
Slippery SlopeLv 60-6540%
Snowslide SlopeLv 60-6520%
Three-Point PassLv 60-6525%
Overworld (water)
Frigid SeaLv 60-6530%
Roaming
Ballimere LakeLv 65100%
Frostpoint FieldLv 62100%
Giant's BedLv 62100%
Giant's FootLv 65100%
Slippery SlopeLv 62100%
Snowslide SlopeLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 35-50100%
Giant's BedLv 35-50100%
Overworld
Ballimere LakeLv 60-6515%
Frostpoint FieldLv 60-6540%
Giant's BedLv 60-6520%
Giant's FootLv 60-6520%
Old CemeteryLv 60-6527%
Slippery SlopeLv 60-6540%
Snowslide SlopeLv 60-6520%
Three-Point PassLv 60-6525%
Overworld (water)
Frigid SeaLv 60-6530%
Roaming
Ballimere LakeLv 65100%
Frostpoint FieldLv 62100%
Giant's BedLv 62100%
Giant's FootLv 65100%
Slippery SlopeLv 62100%
Snowslide SlopeLv 65100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
4Confuse Ray
Status
--
100
10
--
Confuses the target.
8Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
12Laser Focus
Status
--
--
30
--
Guarantees a critical hit with the user’s next move.
16Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
20Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
20Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
24Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
28Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
32Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
32Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
36Freeze-Dry
Special
70
100
20
10
Super-effective against Water.
40Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
40Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
44Recover
Status
--
--
5
--
Heals the user by half its max HP.
48Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
52Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
56Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
60Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM20Self-Destruct
Physical
200
100
5
--
User faints.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet