Pokémechanics
Sword & Shield

#764Comfey

Comfey as it appears in Sword & ShieldShiny Comfey as it appears in Sword & Shield
Type
Species
Posy Picker Pokémon
Height
0.1 m
Weight
0.3 kg

Comfey

Sword
Comfey picks flowers with its vine and decorates itself with them. For some reason, flowers won’t wither once they’re attached to a Comfey.
Shield
These Pokémon smell very nice. All Comfey wear different flowers, so each of these Pokémon has its own individual scent.

Base stats

EVs: +2 Sp. Def

HP51
Attack52
Defense90
Sp. Atk82
Sp. Def110
Speed100
Total485

Abilities

Flower Veil
Protects friendly Grass Pokémon from having their stats lowered by other Pokémon.
Triage
This Pokémon's healing moves have their priority increased by 3.
Natural Cure (hidden)
Cures any major status ailment upon switching out.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Fields of HonorLv 25-60100%
Forest of FocusLv 25-60100%
Insular SeaLv 25-60100%
Soothing WetlandsLv 25-60100%
Roaming
Challenge BeachLv 25-60100%
Fields of HonorLv 15-60100%
Forest of FocusLv 22-60100%
Honeycalm IslandLv 50-60100%
Insular SeaLv 50-60100%
Soothing WetlandsLv 15-60100%
Training LowlandsLv 28-60100%
Isle of Armor (Shield)
Max Raid
Fields of HonorLv 25-60100%
Forest of FocusLv 25-60100%
Insular SeaLv 25-60100%
Soothing WetlandsLv 25-60100%
Roaming
Challenge BeachLv 25-60100%
Fields of HonorLv 15-60100%
Forest of FocusLv 22-60100%
Honeycalm IslandLv 50-60100%
Insular SeaLv 50-60100%
Soothing WetlandsLv 15-60100%
Training LowlandsLv 28-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
3Vine Whip
Physical
45
100
25
--
Inflicts regular damage with no additional effect.
6Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
9Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
12Flower Shield
Status
--
--
10
100
Raises the Defense of all Grass Pokémon in battle.
15Magical Leaf
Special
60
--
20
--
Never misses.
18Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
21Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
24Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
27Sweet Kiss
Status
--
75
10
--
Confuses the target.
30Floral Healing
Status
--
--
10
--
Heals the target for ½ its max HP, or ⅔ on Grassy Terrain.
33Petal Blizzard
Physical
90
100
15
--
Inflicts regular damage.
36Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
39Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
42Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
45Petal Dance
Special
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
48Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Leaf Tornado
Special
65
90
10
50
Has a chance to lower the target’s accuracy by one stage.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM50Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM88Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TR96Pollen Puff
Special
90
100
15
--
Damages opponents, but heals allies for 50% of their max HP.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet