Pokémechanics
Sun & Moon

#378Regice

Regice as it appears in Sun & MoonShiny Regice as it appears in Sun & Moon
Type
Species
Iceberg Pokémon
Height
1.8 m
Weight
175.0 kg
Notes
LegendaryTrade required

Base stats

EVs: +3 Sp. Def

HP80
Attack50
Defense100
Sp. Atk100
Sp. Def200
Speed50
Total580

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Ice Body (hidden)
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Locations

Not found in Sun & Moon. Trade from Ultra Sun & Ultra Moon.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
1Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
1Explosion
Physical
250
100
5
--
User faints.
1Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
7Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
13Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
19Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
25Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
31Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
37Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
43Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
49Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
55Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
55Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
61Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
67Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM64Explosion
Physical
250
100
5
--
User faints.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM70Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM79Frost Breath
Special
60
90
10
100
Always scores a critical hit.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet