Pokémechanics
Sun & Moon

#311Plusle

Plusle as it appears in Sun & MoonShiny Plusle as it appears in Sun & Moon
Type
Species
Cheering Pokémon
Height
0.4 m
Weight
4.2 kg
Notes
Not in the wild

Base stats

EVs: +1 Speed

HP60
Attack50
Defense40
Sp. Atk85
Sp. Def75
Speed95
Total405

Abilities

Plus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Lightning Rod (hidden)
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Nuzzle
Physical
20
100
20
100
Has a chance to paralyze the target.
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Thunder Wave
Status
--
90
20
--
Paralyzes the target.
4Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
7Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
10Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
13Bestow
Status
--
--
15
--
Gives the user’s held item to the target.
16Swift
Special
60
--
20
--
Never misses.
19Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
22Copycat
Status
--
--
20
--
Uses the target’s last used move.
25Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
28Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
31Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
34Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
37Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
40Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
43Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
46Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
49Entrainment
Status
--
100
15
--
Copies the user’s ability onto the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
Sing
Status
--
55
15
--
Puts the target to sleep.
Sweet Kiss
Status
--
75
10
--
Confuses the target.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet