Pokémechanics
Ruby, Sapphire & Emerald

#213Shuckle

Type
Species
Mold Pokémon
Height
0.6 m
Weight
20.5 kg

Shuckle

Ruby & Sapphire
SHUCKLE quietly hides itself under rocks, keeping its body concealed inside its hard shell while eating berries it has stored away. The berries mix with its body fluids to become a juice.
Emerald
A SHUCKLE hides under rocks, keeping its body concealed inside its shell while eating stored berries. The berries mix with its body fluids to become a juice.

Base stats

EVs: +1 Defense, +1 Sp. Def

HP20
Attack10
Defense230
Sp. Atk10
Sp. Def230
Speed5
Total505

Abilities

Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Locations

Ruby
Trade from Emerald
Sapphire
Trade from Emerald
Emerald
Rock Smash
Safari ZoneLv 20-40100%

Damage taken

  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
9Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
14Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
23Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
28Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
37Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Defense Curl
Status
--
--
40
--
Emerald
Raises user’s Defense by one stage.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Mud-Slap
Special
20
100
10
100
Emerald
Has a chance to lower the target’s accuracy by one stage.
Rock Slide
Physical
75
90
10
30
Emerald
Has a chance to make the target flinch.
Rollout
Physical
30
90
20
--
Emerald
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.

Other generations

Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl