Pokémechanics
Diamond, Pearl & Platinum

#336Seviper

Type
Species
Fang Snake Pokémon
Height
2.7 m
Weight
52.5 kg

Seviper

Diamond, Pearl & Platinum
For many generations, it has feuded with ZANGOOSE. It whets its bladed tail on rocks for battle.

Base stats

EVs: +1 Attack, +1 Sp. Atk

HP73
Attack100
Defense60
Sp. Atk100
Sp. Def60
Speed65
Total458

Abilities

Shed Skin
Has a 33% chance of curing any major status ailment after each turn.

Locations

Diamond
Walking
Route 208Lv 188%
Route 210Lv 268%
Pearl
Walking
Route 208Lv 188%
Route 210Lv 268%
Platinum
Walking
Route 208Lv 208%
Route 210Lv 29-308%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
7Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
10Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
16Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
19Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
25Glare
Status
--
100
30
--
Paralyzes the target.
28Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
34Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
37Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
43Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
46Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
52Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
55Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM79Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
Fury Cutter
Physical
40
95
20
--
Platinum
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Knock Off
Physical
65
100
20
--
Platinum
Target drops its held item.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Sucker Punch
Physical
70
100
5
--
Platinum
Only works if the target is about to use a damaging move.
Swift
Special
60
--
20
--
Platinum
Never misses.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet