Pokémechanics
Brilliant Diamond & Shining Pearl

#379Registeel

Registeel as it appears in Brilliant Diamond & Shining PearlShiny Registeel as it appears in Brilliant Diamond & Shining Pearl
Species
Iron Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.9 m
Weight
205.0 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

Legendary

Base stats

EVs: +2 Defense, +1 Sp. Def

HP80
Attack75
Defense150
Sp. Atk75
Sp. Def150
Speed50
Total580

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Light Metal (hidden)
Halves the Pokémon's weight.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
1Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
6Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
12Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
18Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
24Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
24Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
30Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
36Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
36Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
42Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
48Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
54Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
60Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
66Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
72Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
78Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Explosion
Physical
250
100
5
--
User faints.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet