Pokémechanics
Brilliant Diamond & Shining Pearl

#384Rayquaza

Rayquaza as it appears in Brilliant Diamond & Shining PearlShiny Rayquaza as it appears in Brilliant Diamond & Shining Pearl
Species
Sky High Pokémon
Type
Catch rate
45
Growth
Slow
Height
7.0 m
Weight
206.5 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Legendary

Base stats

EVs: +2 Attack, +1 Sp. Atk

HP105
Attack150
Defense90
Sp. Atk150
Sp. Def90
Speed95
Total680

Abilities

Air Lock
Negates all effects of weather, but does not prevent the weather itself.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
1Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
1Dragon Ascent
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
1Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
1Twister
Special
40
100
20
20
Has a chance to make the target flinch.
9Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
18Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
27Extreme Speed
Physical
80
100
5
--
Inflicts regular damage with no additional effect.
36Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
45Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
54Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
63Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
72Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
81Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
90Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet