Pokémechanics
Brilliant Diamond & Shining Pearl

#487Giratina

Giratina as it appears in Brilliant Diamond & Shining PearlShiny Giratina as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Renegade Pokémon
Height
4.5 m
Weight
750.0 kg
Notes
Legendary

Base stats

EVs: +3 HP

HP150
Attack100
Defense120
Sp. Atk100
Sp. Def120
Speed90
Total680

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Telepathy (hidden)
Protects against friendly Pokémon's damaging moves.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x2
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
1Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
7Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
14Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
21Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
28Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
35Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
42Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
49Shadow Force
Physical
120
100
5
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
56Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
63Aura Sphere
Special
80
--
20
--
Never misses.
70Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
77Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
84Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Will-O-Wisp
Status
--
85
15
--
Burns the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet